Software Design 교육

Software Design 교육

현지의 강사가 진행 한 라이브 소프트웨어 디자인 교육 과정은 대화식 토론과 손자 손 연습을 통해 소프트웨어 디자인의 기본을 보여줍니다 소프트웨어 디자인 교육은 "현장 실습"또는 "원격 실습"으로 제공됩니다 현장 실습은 고객 구내에서 현지에서 실시 할 수 있습니다 대한민국 또는 NobleProg 기업 교육 센터에서 대한민국 원격 라이브 교육은 대화 형 원격 데스크톱을 통해 수행됩니다 NobleProg 지역 교육 제공자.

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Software Design코스 개요

코스 이름
Duration
Overview
코스 이름
Duration
Overview
14 시간
Overview
A two day course covering all design principles with code examples coupled with recent industrial technology; very useful for automotive software developers
21 시간
Overview
With the emergence of very complex distributed systems, complexity of a single system moved to the complexity of the architecture of the group of systems. This course covers the relationship of Software Architecture with Technical Enterprise Architecture. These two areas are interrelated in a way which currently is not well described. For example, splitting complex monolithic system into two systems communicating via web services will trigger substantial changes to both the new systems, and the architecture between them.

This course will cover trade-offs, currently common patterns and solutions for managing complex systems and communication within and between them.
14 시간
Overview
This instructor-led, live training (online or onsite) is aimed at C developers wishing to learn embedded C design principles.

By the end of this training, participants will be able to:

- Understand the design considerations that make embedded C programs reliable
- Define the functionality of an embedded system
- Define the program logic and structure to obtain the desired result
- Design a reliable, error-free embedded application
- Obtain optimal performance from target hardware

Format of the Course:

- Interactive lecture and discussion
- Exercises and practice
- Hands-on implementation in a live-lab environment

Course Customization Options:

- To request a customized training for this course, please contact us to arrange.
21 시간
Overview
Model Based Development (MBD) is a software development methodology that enables faster, more cost-effective development of dynamic systems such as control systems, signal processing and communication systems. It relies on graphic modeling rather than the traditional text based programming.

In this instructor-led, live training participants will learn how to apply MBD methodologies to reduce development costs and accelerate the time to market of their embedded software products.

By the end of this training, participants will be able to

- Select and utilize the right tools for implementing MBD.
- Use MBD to carry out rapid development in the early stages of their embedded software project.
- Shorten the release of their embedded software into the market.

Format of the course

- Part lecture, part discussion, exercises and heavy hands-on practice
14 시간
Overview
This instructor-led, live training in 대한민국 (online or onsite) is aimed at web designers who wish to design an application with Adobe XD.

By the end of this training, participants will be able to:

- Set up Adobe XD to start designing an application.
- Develop quick wireframes.
- Create prototypes that contain micro interactions.
- Add UX designs to a CV.
14 시간
Overview
There are plenty of tried and tested patterns widely available to everyone. Sometimes it is a matter of changing the names and implementing the pattern in a specific technology. It can save hundreds of hours, which otherwise would be spent on design and testing. Training Goals This course has two goals: first, it allows you to reuse widely-known patterns, second, it allows you to create and reuse patterns specific to your organization. It helps you to estimate how patterns can reduce costs, systematize the design process and generate a code framework based on your patterns. Audience Software designers, business analysts, project managers, programmers and developers as well as operational managers and software division managers. Course Style The course focuses on use cases and their relationship with a specific pattern. Most of the examples are explained in UML and in simple Java examples (the language can change if the course is booked as a closed course). It guides you through the sources of the patterns as well as showing you how to catalogue and describe patterns which can be reused across your organization.
14 시간
Overview
Target group:

Technical Team Leader, Software Developer

Learning objective:

The purpose of training is to acquire the ability to design advanced development / project structures in C #.

During the course, students become familiar with the MSDN resources and tools to support the development process, such as Microsoft Visual Studio, ReSharper.
14 시간
Overview
The course will cover the design patterns with particular emphasis on patterns used in PHP.
21 시간
Overview
The course is designed for experienced programmers who want to explore issues related to the use of patterns and refactoring. Each participant know the properties and practical examples of the use of these patterns, which in turn will enable the efficient build correct the application code.
14 시간
Overview
The training is designed for JavaScript developers, designing and implementing advanced Internet applications. Topics discussed during the training aimed at bringing best practices in JavaScript programming and highlight the most common mistakes. An important point of the training is to discuss the available object-oriented programming with JavaScript syntax.
14 시간
Overview
Objective:

Helping Technical Analysts and Designers to understand how to go through software implementation of the requirements, ensuring traceability between business specifications and the software code.

This 2 day training course aims at assisting technical analysts and designers in designing specifications described by the business analysts. After transformation into software component representations, the resulting system components trace system requirements toward software component structures.

Finally, these technical specifications are implemented in software code and tested upon component basis. The resulting software components provide good level of reactivity to changes as they allow to trace separately toward the implementation level the system behaviours layer by layer (from the user interfaces toward business objects layer through the application components where the usage choices of the actors are stored.
14 시간
Overview
Microservice architecture is an approach to developing a software application as a suite of small, independent services, each running in its own process and communicating with lightweight mechanisms such as an HTTP resource API. These services can be efficiently deployed using continuous automation systems and bypass the need for centralized management. Microservices can be written in different programming languages and integrate with different data storage systems.

This instructor-led, live training is aimed at enterprise developers and architects. It introduces microservice architecture from a .Net perspective, presents migration strategies from a monolithic system, and walks participants through the creation and deployment of a sample microservice-based application.

By the end of this training, participants will be able to:

- Understand when to use and when not to use microservice architecture
- Create and implement a testing strategy for microservices
- Deploy a sample microservice-based application into a production environment
- Refactor a monolithic application into services

Audience

- Developers
- Architects

Format of the course

- Part lecture, part discussion, exercises and heavy hands-on practice
21 시간
Overview
The evolution of microservices and containers in recent years has significantly changed how we design, develop, deploy and run software. Modern applications must be optimized for scalability, elasticity, failure, and change. Driven by these new demands, modern architectures require a different set of patterns and practices. In this training, we examine ways to identify, understand and adjust to these new requirements.

Audience
This training is intended for people who are somewhat familiar with container technology and with Kubernetes concepts but are perhaps lacking the real world experience. It is based on use cases, and lessons learnt from real life projects with the intention of making people inspired to create and manage even better cloud native applications.

- Developers
- Operations
- DevOps
- QA Engineers
- IT Project Managers

Format of the Course

- Interactive lecture and discussion
- Lots of exercises and practice
- Handson implementation in a live-lab environment

Course Customization Options

- To request a customized training for this course, please contact us to arrange.
14 시간
Overview
Kubernetes is an open-source platform for automating all development stages of containerized applications. Design patterns are iterable solutions to software development problems pertinent to software design. Kubernetes extensions are utilized for configuring and supporting Kubernetes clusters. With the help of Kubernetes design patterns and extensions, users of the platform can achieve CI/CD approaches while maintaining scalability and flexibility of software applications.

This instructor-led, live training (online or onsite) is aimed at developers and DevOps engineers who wish to leverage Kubernetes design patterns and extensions to create enterprise applications on Kubernetes clusters.

By the end of this training, participants will be able to:

- Set up a Kubernetes cluster and configure the necessary DevOps tools.
- Understand the fundamentals of software design patterns and Kubernetes extensions.
- Utilize Kubernetes extensions and design patterns when interacting with Kubernetes API.
- Develop customized Kubernetes resources and apply dynamic controllers to a cluster.
- Manage and secure any Kubernetes environment with the help of Kubernetes plugins.
- Integrate DevOps networking models to existing and prospective Kubernetes projects.

Format of the Course

- Interactive lecture and discussion.
- Lots of exercises and practice.
- Hands-on implementation in a live-lab environment.

Course Customization Options

- To request a customized training for this course, please contact us to arrange.
14 시간
Overview
Domain Driven Design (DDD) is an approach for handling complex behaviors when developing software.
14 시간
Overview
Design Thinking is a solutions-based methodology for tackling complex problems that are ill-defined or unknown. The approach has been adapted by both business and engineering teams to resolve challenges ranging from internal team conflict resolution to product development. Some of the methods used in Design Thinking include understanding human needs, re-framing problems in a human-centric way, brainstorming new ideas, and adopting a hands-on approach in prototyping and testing.

In this instructor-led, live workshop training, participants will learn how to apply the five stages of Design Thinking to better understand the problems experienced by end-users of a product or service, then develop the best approach for resolving them.

By the end of this training, participants will be able to:

- Use creative strategies to match customers' needs with technologically feasible solutions
- Formulate a strategy to increase customer value and enhance product and service offerings

Audience

- Developers
- Project managers

Format of the course

- Part lecture, part discussion, exercises and heavy hands-on practice
35 시간
Overview
This instructor-led, live training in 대한민국 (online or onsite) is aimed at persons who wish to learn how to carry out a successful design sprint within their organization.

By the end of this training, participants will be able to:

- Reduce the risk of bringing a new product to market.
- Gather feedback from customers on a new concept, before the product is built.
- Stir up creativity in a team to make critical decisions, faster.
14 시간
Overview
Audience:

Developers, programmers, business analysts, project managers, software architects, testers, people responsible for documentation or anyone involved in the software development process.

Objectives:

Prepares you to work with a broad range of UML elements
Teaches you how to create complex UML models
Prepares you to become a qualified senior member of a UML Development Team.
14 시간
Overview
Audience: Developers, programmers, business analysts, project managers, software architects, testers, people responsible for documentation or anyone involved in the software development process. Objectives: Prepares you to work with a broad range of UML elements Teaches you how to create complex UML models Allows you to become qualified to be a senior member of a UML Development Team.
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