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Course Outline
Augmented Reality
- Overview of augmented reality
- Distinguishing between augmented and virtual reality
- Core AR operations
- Real-world applications
Installation
- Setting up and utilizing Unity
- Working with ARToolkit
- Leveraging Vuforia
The Application
- Choosing the appropriate toolkit
- Implementing solutions in Unity
- iOS host environment setup
- Microsoft HoloLens integration
Augmented Project
- Project planning and initialization
- Selecting image targets
- Integrating 3D objects
- Utilizing ARToolkit
- Deployment for iOS devices and HoloLens
AR application example
- Project planning and setup
- Scene construction
- Animation techniques
- Adding supplementary objects
- Implementing VuMark
- Final implementation steps
User Interface
- Project configuration
- Designing the User Interface
- Developing a Controller
- Loading data models
- Incorporating graphics
Augmenting using Vuforia
- User requirements analysis
- Augmented Reality prompts
- Designing instruction panels
- Generating augmented graphics
- Exploring ARKit
- Creating holographic content
Mixed Reality Toolkit
- Building a toolbar framework
- Interface design
- Spatial mapping techniques
- Frame and image menu systems
- Managing framed pictures
- Integration with Vuforia
21 Hours