Course Outline
1. GUIDING PRINCIPLES
Core principles of user-centered design
Introduction to ISO9241 as a critical standard in usability
Distinguishing between usability and user experience
Accurately identifying user needs and objectives
2. USER RESEARCH
Defining the key components of use
Developing interview strategies for target audiences
Distinguishing between observation and interpretation
Collecting and analyzing high-quality user data
Formulating effective research techniques and methods
3. ILLUSTRATING THE CONTEXT OF USE
Identifying potential users of your product or system
Developing product personas and interpreting their needs
Explaining Hick’s Law regarding the relationship between choice quantity in UIs and cognitive load
Managing the elements of user stories
4. MEASURING USABILITY
Defining usability through effectiveness, efficiency, and satisfaction
Utilizing behavioral data to evaluate design quality
Selecting design alternatives via A/B testing
Explaining the significance of iterative design
5. INFORMATION ARCHITECTURE
Structuring coherent experiences from unorganized information
Establishing seamless flows between users and products or services
Organizing, structuring, and labeling content, functions, and features
Comparing implementation, mental, and conceptual models
6. INTERACTION DESIGN
Clearly describing various user interface design patterns
Selecting appropriate interactive controls for user interfaces
Defining the concept of progressive disclosure
Differentiating interaction design from information architecture
Highlighting the importance of consistency in UI design
7. VISUAL DESIGN
Designing user interfaces that leverage universal visual design principles
Evaluating page layout effectiveness
Selecting suitable interactive controls within user interface designs
Enhancing research insights through eye-tracking methodologies
8. INTERFACE PROTOTYPING
Selecting appropriate prototyping methods, such as paper or digital
Distinguishing between prototypes and sketches
Exploring multiple design solutions before finalizing a decision
Practicing the creation of paper prototypes
9. USABILITY EVALUATION
Recalling Jacob Nielsen’s usability heuristics and other key principles
Identifying various types of usability evaluations
Documenting data from usability assessments
Assessing system usability by applying established heuristics.
Requirements
No specific prerequisites are required to enroll in this course.
Testimonials (7)
Lecture tried his best ensuring that even the most technical part of the training is well understood by put up a number of examples using the real life examples. I also loved the graphics part. i will be able to apply it in most of my presentation.
DORAH - Vodacom
Course - User Experience (UX) Design
His knowledge and examples shared
Jolandi - Vodacom
Course - User Experience (UX) Design
Building UI/UX and understanding the principles of its creation
Dmytro
Course - User Experience (UX) Design
The engagement sessions where we got to experiment and try our designs
lerato bereng - Vodacom
Course - User Experience (UX) Design
The knowledge Khoebib had on all the relevant subjects
Siddeeq Osman - Vodacom
Course - User Experience (UX) Design
I loved the trainers knowledge around the various UX/UI topics!
jason ezra - Vodacom
Course - User Experience (UX) Design
Wireframe design. Interesting topic. Well explained!