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 Duration 28 hours

Course Outline

1. GUIDING PRINCIPLES

Core principles of user-centered design

Introduction to ISO9241 as a critical standard in usability

Distinguishing between usability and user experience

Accurately identifying user needs and objectives

2. USER RESEARCH

Defining the key components of use

Developing interview strategies for target audiences

Distinguishing between observation and interpretation

Collecting and analyzing high-quality user data

Formulating effective research techniques and methods

3. ILLUSTRATING THE CONTEXT OF USE

Identifying potential users of your product or system

Developing product personas and interpreting their needs

Explaining Hick’s Law regarding the relationship between choice quantity in UIs and cognitive load

Managing the elements of user stories

4. MEASURING USABILITY

Defining usability through effectiveness, efficiency, and satisfaction

Utilizing behavioral data to evaluate design quality

Selecting design alternatives via A/B testing

Explaining the significance of iterative design

5. INFORMATION ARCHITECTURE

Structuring coherent experiences from unorganized information

Establishing seamless flows between users and products or services

Organizing, structuring, and labeling content, functions, and features

Comparing implementation, mental, and conceptual models

6. INTERACTION DESIGN

Clearly describing various user interface design patterns

Selecting appropriate interactive controls for user interfaces

Defining the concept of progressive disclosure

Differentiating interaction design from information architecture

Highlighting the importance of consistency in UI design

7. VISUAL DESIGN

Designing user interfaces that leverage universal visual design principles

Evaluating page layout effectiveness

Selecting suitable interactive controls within user interface designs

Enhancing research insights through eye-tracking methodologies

8. INTERFACE PROTOTYPING

Selecting appropriate prototyping methods, such as paper or digital

Distinguishing between prototypes and sketches

Exploring multiple design solutions before finalizing a decision

Practicing the creation of paper prototypes

9. USABILITY EVALUATION

Recalling Jacob Nielsen’s usability heuristics and other key principles

Identifying various types of usability evaluations

Documenting data from usability assessments

Assessing system usability by applying established heuristics.

Requirements

No specific prerequisites are required to enroll in this course.

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