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 Duration 21 hours

Course Outline

Introduction to SimLab Composer Ultimate

  • Overview of the interface and workspace layout
  • Project configuration and navigation
  • Essentials of 3D scene organization

Modeling and Scene Assembly

  • Creation and import of 3D models
  • Managing geometry and object hierarchies
  • Assembling complex scene environments

Texturing and Materials

  • Applying and modifying material properties
  • Utilizing textures and surface effects
  • Foundations of lighting and visual realism

SimLab Composer VR Export

  • Preparation of models for VR deployment
  • Optimizing assets for real-time rendering performance
  • Exporting VR projects from SimLab

Introduction to Meta Quest 3

  • Initial setup and device configuration
  • Account management and system settings
  • Core navigation, interaction, and functionality

SimLab Composer and Meta Quest 3 Integration

  • Establishing an effective VR deployment workflow
  • Transferring SimLab VR projects to Meta Quest 3
  • Testing and refining immersive experiences

Applied VR Practice

  • Hands-on sessions using SimLab projects on Meta Quest 3
  • Scenarios for interactive collaboration and presentation
  • Resolving common technical issues

Summary and Next Steps

Requirements

  • A solid understanding of 3D design concepts
  • Experience using general computer graphics tools
  • Familiarity with VR concepts is beneficial but not mandatory

Target Audience

  • 3D designers
  • Training and visualization specialists
  • IT professionals supporting VR initiatives

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