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 Duration 21 hours

Course Outline

Introduction to SimLab Composer Ultimate

  • Overview of the interface and workspace layout
  • Setting up projects and navigating the environment
  • Core principles of organizing 3D scenes

Modeling and Scene Assembly

  • Creation and importation of 3D models
  • Managing geometry and object hierarchies
  • Constructing complex scene environments

Texturing and Materials

  • Application and modification of materials
  • Handling textures and surface attributes
  • Foundations of lighting and achieving visual realism

SimLab Composer VR Export

  • Preparing models for VR compatibility
  • Optimizing assets for real-time rendering performance
  • Exporting VR projects from SimLab

Introduction to Meta Quest 3

  • Unboxing and initial configuration
  • Account setup and system settings
  • Navigation, interaction, and core features

SimLab Composer and Meta Quest 3 Integration

  • Establishing a workflow for VR deployment
  • Transferring SimLab VR projects to Meta Quest 3
  • Testing and polishing immersive user experiences

Applied VR Practice

  • Hands-on sessions using SimLab projects on Meta Quest 3
  • Interactive collaboration and presentation scenarios
  • Resolving common technical issues

Summary and Next Steps

Requirements

  • A solid grasp of 3D design principles
  • Practical experience with standard computer graphics tools
  • Knowledge of VR concepts is beneficial, though not mandatory

Target Audience

  • 3D designers
  • Professionals in training and visualization
  • IT personnel supporting VR projects

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