Get in Touch

Course Outline

Introduction

  • History of Unix/Linux
  • Free Software
  • The Unix Philosophy

HOST PLAYGROUND

  • Exploring GNU/Linux
    • Architecture
    • Shell operations
    • Permissions
    • FHS (File Hierarchy Standard)
    • Hard and soft links
    • Real vs. effective UID/GID
    • Scheduler
    • Processes, tasks, and threads
    • IPC (Inter-Process Communication): Simple and Advanced
      • Pipes
      • Signals
      • Message queues
      • Semaphores
      • Shared memory
      • Sockets
      • Select/Poll
    • IPC techniques to avoid
  • Host Linux Setup
    • Yocto/ELDK (cross-target tools, libraries, packages)
    • Terminal Emulation
    • Servers (DHCP, TFTP, NFS)

TARGET PLAYGROUND

  • Files required to run software on the board
    • JTAG/BDI configuration
    • U-Boot (checkout, config, build)
    • Kernel (checkout, config, build)
    • Root file system (rootfs)
    • Flat Device Tree
  • Build and execute applicable components on the target board
  • Various root file systems
    • CRAMFS
    • Ramdisk
    • MTD
    • JFFS2
    • Ext2 (Read-only)
    • UBI
  • Build and execute applicable components on the target board
  • Comparison of root file systems
  • Debugging
    • Simple tools
    • Local vs. remote debugging
    • User vs. kernel space debugging
    • GDB
    • GDBServer
    • JTAG/BDI (optional)
  • Profiling
    • gprof
    • Gcov
    • Oprofile

REAL-TIME

  • Prerequisites
    • Interrupts
    • Reentrant code
  • Real-time Linux
    • Explicit and implicit preemption points
    • Real-time preemption patch
    • Fully preemptive kernel
    • Hard real-time extensions
  • Adeos/Xenomai
    • Adeos patch
    • Xenomai
    • Kernel patch/config/build
    • Running on the board

SOFTWARE RELEASE

  • Administration
  • Development
  • How to reproduce a software release?

MISCELLANEOUS

  • getopt
  • Endianness
  • Cheat sheets

Except where otherwise noted, content in this course outline is licensed under Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0).

Requirements

  • Basic familiarity with using a GNU/Linux system (e.g., Ubuntu) as an end-user in user space
  • Basic familiarity with a command-line shell
  • Basic knowledge of user-space/application development with GNU/Linux
  • Basic understanding of embedded processors and development boards
  • Basic C programming knowledge
  • ...or simply the willingness (or fear) to learn the above
 35 Hours

Number of participants


Price per participant

Testimonials (3)

Upcoming Courses

Related Categories