Thank you for sending your enquiry! One of our team members will contact you shortly.
Thank you for sending your booking! One of our team members will contact you shortly.
Course Outline
Introduction to Design Patterns
- Definition and nature of design patterns
- Rationale for using design patterns
- Gang of Four (GoF) and pattern classification
- Essential design principles (SOLID, DRY, KISS, YAGNI)
Creational Design Patterns
- Factory Method
- Abstract Factory
- Singleton
- Builder
- Prototype
Structural Design Patterns
- Adapter
- Bridge
- Composite
- Decorator
- Facade
- Flyweight
- Proxy
Behavioral Design Patterns
- Chain of Responsibility
- Command
- Interpreter
- Iterator
- Mediator
- Memento
- Observer
- State
- Strategy
- Template Method
- Visitor
Implementing Design Patterns in Real-World Applications
- Utilization of design patterns in enterprise applications
- Refactoring legacy code with design patterns
- Integrating multiple patterns for robust solutions
- Best practices and common pitfalls
Summary and Next Steps
Requirements
- Proficiency in Java programming
- Foundational understanding of Object-Oriented Programming (OOP) principles
- Familiarity with core software architecture concepts
Target Audience
- Java developers seeking to elevate their design capabilities.
- Software architects responsible for designing scalable applications.
- Technical leaders focused on optimizing code maintainability and efficiency.
21 Hours
Testimonials (2)
Setting up Podman for effortlessly working with local containers, as well as using Kafka topics.
- Norfolk Southern
Course - Quarkus for Developers
- The course progression (from JVM internals to more high-level topics) - Some insights from practical exercises - Visual style (not some presentation, but a nicely styled page)