Busan Jungang-dong Centre is located on the 7th floor of PanOcean B/D in which many tenants are forwarding companies, shippin...
Busan Jungang-dong Centre is located on the 7th floor of PanOcean B/D in which many tenants are forwarding companies, shipping firms, and conglomerates like Hyundai marine, Woori bank, Shinhan investment, Joongang newspaper. Jungang-dong is one of the main business districts in Busan, so there are many foreign consulates, financial corporations, hotels, shipping companies, etc.
The building is situated with good visibility in the centre of the traditional CBD area in Busan,100 meters from Jungang subway, 5 minutes walk to Busan International Ferry Terminal, and 4 minutes drive to Busan KTX Station or Nampo-dong downtown area.
This instructor-led, live training in Busan (online or onsite) is aimed at intermediate-level to advanced-level 3D artists, game developers, and visualization professionals who wish to leverage their skills in Autodesk 3ds Max and learn how to create immersive real-time experiences in Unreal Engine.By the end of this training, participants will be able to:
Understand the key differences between 3ds Max and Unreal Engine workflows.
Import 3D models, animations, and assets from 3ds Max into Unreal Engine.
Create and customize materials, textures, and shaders in Unreal Engine.
Set up dynamic lighting and global illumination for real-time rendering.
Implement interactivity and gameplay mechanics using Blueprint visual scripting.
Optimize assets and scenes for real-time performance and efficiency.
This instructor-led, live training in Busan (online or onsite) is aimed at beginner to intermediate-level programmers who wish to create their own Roblox games.
By the end of this training, participants will be able to:
This instructor-led, live training in Busan (online or onsite) is aimed at game developers who wish to get a comprehensive understanding of UE5 and how to use it to create stunning real-time content.
By the end of this training, participants will be able to:
Learn and understand the new features of the UE5 release.
Utilize the real-time 3D creation tool capability of UE5 to create realistic visuals.
This instructor-led, live training in Busan (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led, live training in Busan (online or onsite) is aimed at anyone who wishes to design and create fun and engaging games and applications, and learn about the basics of computer programming.
By the end of this training, participants will be able to:
Be acquainted with the Scratch website.
Program using the Scratch editor.
Learn about the different tools and functions.
Create and design a simple game or interactive story.
This instructor-led, live training in Busan covers the fundamentals of game development with Unreal Engine 4 while giving participants the chance to create their own sample game.
This instructor-led, live training in Busan covers the fundamentals of game development with Unity while walking participants step-by-step through the creation of their own game.
Hands-on implementation in a live-lab environment.
Course Customization Options
To request a customized training for this course, please contact us to arrange.
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Testimonials (2)
Everything was done at a perfectly adjusted pace in an understandable and accessible way, enabling effective learning and expanding one's competences. The trainer is a qualified person who can explain many issues in order to improve the projects completed during the course. Using simple examples, it shows and analyzes important aspects that are needed to create more advanced models. I consider the training to be very successful.
Klaudia - CB POLAND sp. z o.o.
Course - Blender: 3D Modeling Fundamentals
Machine Translated
I really like the exercises
Ioan Adrian Gui - Bachner - Continental Automotive (avlad)
Course - Unity: Developing 3D Games with C# and Javascript
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